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Usage

$ rake  # Analyze your Godot project, generate AsciiDoc files, and start the server.

Stats

Min Mean Max All

🎬 Scenes
59 files

Child Nodes

0 nodes

8.9 nodes

85 nodes

522 nodes

📝 Scripts
78 files

Functions

0 funcs

5.5 funcs

33 funcs

422 funcs

Lines / Func

1 lines

4.3 lines

56 lines

1,780 lines

📊 Resources
13 files

Properties

6 props

20.5 props

84 props

266 props

💠 Asset Images
94 files

Content Length

103.0 B

22.24 KB

711.88 KB

2.04 MB

💬 Asset Texts
12 files

Lines

11 lines

33.5 lines

179 lines

402 lines

File Tree 🎬 📝 📊 💠 💬

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.

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├ assets

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│ ├ guide

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│ ├ images

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│ │ ├ actors

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│ │ │ └ old_woman

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│ │ ├ faces

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│ │ │ └ actors

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│ │ ├ particles

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│ │ ├ player

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│ │ │ └ effects

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│ │ ├ stages

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│ │ │ ├ background

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│ │ │ ├ chapter0

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4

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│ │ │ ├ gimmicks

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7

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│ │ │ └ traps

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│ │ ├ ui

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15

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│ │ │ ├ Chapters

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10

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│ │ │ │ ├ 0

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│ │ │ │ └ menu

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│ │ ├ world

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│ │ │ └ pin

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│ └ world

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├ autoloads

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│ ├ bgm

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│ ├ current

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│ ├ keyboard_handler

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│ └ preference

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├ data

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│ ├ chapters

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│ │ ├ photos

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│ │ │ ├ 5

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│ │ │ ├ 6

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│ │ │ ├ 7

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│ │ │ └ 8

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│ ├ test

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│ │ └ account

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├ debug

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│ ├ chapters

1

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│ ├ curtain

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0

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│ ├ stages

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│ │ └ basic

1

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├ dev

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├ resources

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6

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├ src

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│ ├ account

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1

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│ ├ actors

0

0

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0

0

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│ │ └ old_woman

1

0

0

0

0

_

│ ├ beginning

0

0

0

0

0

_

│ │ ├ accounts

1

1

0

0

0

_

│ │ ├ chapters

1

1

0

0

0

_

│ │ │ ├ banner

1

0

0

0

0

_

│ │ │ ├ chapter

1

1

0

0

0

_

│ │ │ ├ menu

1

1

0

0

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│ │ │ │ ├ bookmark

1

1

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0

0

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│ │ │ │ └ photo

1

1

0

0

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│ │ ├ menu

1

1

0

0

0

_

│ │ ├ screen

1

1

0

0

0

_

│ │ │ └ snow

1

0

0

0

0

_

│ ├ chapters

0

0

0

0

0

_

│ │ ├ 0

0

0

0

0

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│ │ │ ├ stages

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│ │ │ │ └ 0

1

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│ │ └ 1

1

1

0

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│ ├ curtain

0

0

0

0

0

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│ │ ├ closing

1

1

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0

2

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│ │ └ opening

1

1

0

0

3

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│ ├ dialogue

1

1

0

0

1

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│ │ ├ chapters

0

0

0

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_

│ │ │ └ 0

1

1

0

0

0

_

│ │ ├ scenarios

0

0

0

0

1

_

│ │ │ └ chapter0

0

0

0

0

1

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│ │ └ speaker

1

0

0

0

0

_

│ ├ helpers

0

4

0

0

0

_

│ ├ mixins

0

0

0

0

0

_

│ │ ├ first_steps_bgm_playable

1

1

0

0

0

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│ │ └ transitionable

1

1

0

0

0

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│ ├ player

1

1

0

0

1

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│ │ ├ camera

1

1

0

0

0

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│ │ ├ ghost_effect

1

1

0

0

1

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│ │ └ landed_effect

1

1

0

0

0

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│ ├ stages

0

0

0

0

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│ │ ├ 0

1

0

0

0

0

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│ │ │ ├ gimmicks

0

0

0

0

0

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│ │ │ │ ├ climb_lecture

1

1

0

0

0

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│ │ │ │ ├ crow

1

1

0

0

0

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│ │ │ │ ├ dash_lecture

1

1

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0

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│ │ │ │ ├ springboard

1

1

0

0

0

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│ │ │ │ ├ stone_bridge

1

1

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│ │ │ │ │ ├ piece

1

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│ │ │ │ │ └ unit

1

1

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│ │ │ │ └ tooltip

1

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│ │ ├ background

0

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│ │ │ └ forest

1

0

0

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│ │ ├ frame

1

1

0

0

0

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│ │ ├ gimmicks

0

0

0

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│ │ │ ├ crumbling_platform

1

1

0

0

0

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│ │ │ │ └ piece

1

0

0

0

0

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│ │ │ ├ falling_ice_block

1

1

0

0

0

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│ │ │ ├ flying_strawberry

1

1

0

0

0

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│ │ │ ├ one_way_scaffold

1

1

0

0

0

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│ │ │ ├ pulley

1

1

0

0

0

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│ │ │ └ strawberry

1

1

0

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0

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│ │ ├ traps

0

0

0

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│ │ │ └ spike

1

0

0

0

0

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│ │ ├ weather

1

1

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0

0

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│ │ │ └ snow

1

0

0

0

0

_

│ ├ ui

0

0

0

0

0

_

│ │ └ button

1

1

0

0

0

_

│ ├ world

1

1

0

0

1

_

│ │ ├ mist

1

0

0

0

1

_

│ │ ├ pin

1

0

0

0

0

_

│ │ └ snow

1

0

0

0

0

_

├ test

0

0

0

0

0

_

│ ├ account

0

1

0

0

0

_

│ ├ autoloads

0

0

0

0

0

_

│ │ └ preference

0

1

0

0

0

_

│ ├ beginning

0

0

0

0

0

_

│ │ ├ accounts

0

1

0

0

0

_

│ │ ├ chapters

0

1

0

0

0

_

│ │ │ ├ banner

0

1

0

0

0

_

│ │ │ ├ chapter

0

1

0

0

0

_

│ │ │ ├ menu

0

1

0

0

0

_

│ │ │ │ └ photo

0

1

0

0

0

_

│ │ ├ menu

0

1

0

0

0

_

│ │ └ screen

0

1

0

0

0

_

│ ├ chapters

0

0

0

0

0

_

│ │ ├ 0

0

0

0

0

0

_

│ │ │ ├ stages

0

0

0

0

0

_

│ │ │ │ └ 0

0

1

0

0

0

_

│ ├ dialogue

0

0

0

0

0

_

│ │ ├ chapters

0

0

0

0

0

_

│ │ │ └ 0

0

1

0

0

0

_

│ ├ helpers

0

2

0

0

0

_

│ ├ player

0

1

0

0

0

_

│ │ └ ghost_effect

0

1

0

0

0

_

│ ├ resources

0

1

0

0

0

_

│ ├ stages

0

0

0

0

0

_

│ │ └ frame

0

1

0

0

0

_

│ ├ ui

0

0

0

0

0

_

│ │ └ button

0

1

0

0

0

_

│ ├ world

0

1

0

0

0

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│ │ └ pin

0

1

0

0

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_

└ themes

0

0

1

0

0

Properties

application

Name Value

config/name

Platformer Game Learning

config/description

This is a game I created for studying platformer development.

run/main_scene

res://src/beginning/screen/screen.tscn

config/features

PackedStringArray("4.5", "Forward Plus")

config/icon

res://icon.svg

debug

Name Value

gdscript/warnings/integer_division

0

display

Name Value

window/size/viewport_width

1920

window/size/viewport_height

1080

window/stretch/mode

canvas_items

editor_plugins

Name Value

enabled

PackedStringArray("res://addons/gdscript_input_field/plugin.cfg", "res://addons/gut/plugin.cfg", "res://addons/panku_console/plugin.cfg", "res://addons/redscribe/plugin.cfg")

input

Name Value

ui_accept

{ "deadzone": 0.5, "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":4194309,"physical_keycode":0,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null) , Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":4194310,"physical_keycode":0,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null) , Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":32,"physical_keycode":0,"key_label":0,"unicode":32,"location":0,"echo":false,"script":null) , Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"button_index":0,"pressure":0.0,"pressed":true,"script":null) ] }

toggle_console

{ "deadzone": 0.5, "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194343,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null) ] }

move_jump

{ "deadzone": 0.5, "events": [Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"button_index":0,"pressure":0.0,"pressed":true,"script":null) ] }

move_dash

{ "deadzone": 0.5, "events": [Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"button_index":2,"pressure":0.0,"pressed":true,"script":null) ] }

move_left

{ "deadzone": 0.5, "events": [Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":-1,"axis":0,"axis_value":-1.0,"script":null) ] }

move_right

{ "deadzone": 0.5, "events": [Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":-1,"axis":0,"axis_value":1.0,"script":null) ] }

move_up

{ "deadzone": 0.5, "events": [Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":-1,"axis":1,"axis_value":-1.0,"script":null) ] }

move_down

{ "deadzone": 0.5, "events": [Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":-1,"axis":1,"axis_value":1.0,"script":null) ] }

ui_back

{ "deadzone": 0.5, "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194305,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null) , Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"button_index":1,"pressure":0.0,"pressed":true,"script":null) ] }

toggle_fullscreen

{ "deadzone": 0.5, "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194342,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null) , Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":true,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194309,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null) ] }

move_climb

{ "deadzone": 0.2, "events": [Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"button_index":10,"pressure":0.0,"pressed":true,"script":null) , Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":-1,"axis":4,"axis_value":1.0,"script":null) ] }

layer_names

Name Value

2d_physics/layer_1

Basic

2d_physics/layer_2

Player

2d_physics/layer_3

Camera

2d_physics/layer_4

Failure

2d_physics/layer_5

Event

2d_physics/layer_6

CheckPoint

rendering

Name Value

textures/canvas_textures/default_texture_filter

0