Table of Contents
src / stages / weather / weather.tscn
Diagram
Overridden virtual functions
_process
func _process(_delta: float) -> void:
var camera = current_camera()
if camera: global_position = camera.global_position
Instantiators
Scene Tree
-
Weather Node2D
Signal Connections
|
Note
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No signal connections. |
Properties
| Name | Value |
|---|---|
script |
weather.gd
extends Node2D
func _process(_delta: float) -> void:
var camera = current_camera()
if camera: global_position = camera.global_position
func current_camera() -> Camera2D:
return get_viewport().get_camera_2d()