Table of Contents
src / chapters / 1 / chapter_1.gd
Attached Scenes
Code
extends Control
func restart() -> void:
for s in %Strawberries.get_children(): s.reset()
%Pulley1.reset()
func _on_player_failed() -> void:
restart()
extends Control
func restart() -> void:
for s in %Strawberries.get_children(): s.reset()
%Pulley1.reset()
func _on_player_failed() -> void:
restart()